Stray Souls: Stolen Memories: Chapter Two: Wings
Hold tight to our Stray Souls: Stolen Memories Walkthrough as you plunge headlong into a twisted version of reality, desperately searching for your daughter after she was taken from you. Now only your wits and our chapter-by-chapter instructions, custom screenshots, and puzzle solutions stand between you and a wicked clown who wants to turn everyone around him into wooden dolls. Gather your courage and face the darkness of your husband's mysterious past in this creepy hidden object adventure game.
General Information & Tips
Chapter One: The Motel
Chapter Two: Wings
Chapter Three: School Daze
Chapter Four: Where’s Brian
Chapter Five: Filling the Gap
Chapter Six: Puppet Time
Chapter Seven: Fire
Chapter Eight: The Shield
Chapter Nine: The Pier
Chapter Ten: Carter's House
Chapter Eleven: Tea Time
Chapter Twelve: Around the Park
Chapter Thirteen: Clowning Around
Chapter Fourteen: The End
Ask for help in the comments below!
Chapter One: The Motel
Chapter Two: Wings
Chapter Three: School Daze
Chapter Four: Where’s Brian
Chapter Five: Filling the Gap
Chapter Six: Puppet Time
Chapter Seven: Fire
Chapter Eight: The Shield
Chapter Nine: The Pier
Chapter Ten: Carter's House
Chapter Eleven: Tea Time
Chapter Twelve: Around the Park
Chapter Thirteen: Clowning Around
Chapter Fourteen: The End
Ask for help in the comments below!
- Collect the net.
- Zoom into and collect the weight.
- Click the railing; collect the lock part.
- Click the travel bag on the bench; insert the lock part.
- Click the buttons in ABC order; collect the map and the hand.
- Insert the weight and collect the travel bag.
- Click the railing and attach the hand onto the man.
- Select the net and use it to collect the 5 glowing moths.
- Insert the 5 glowing moths into the light.
- Click the hook and attach the travel bag onto it.
- Zoom into the ticket machine.
- Click the numbers to reflect the 1 – 4 – 7; click the handle and collect the ticket.
- Zoom into the grill of the train.
- Insert the awl in place of a handle and press it down and insert the ticket.
- A mini- game will trigger.
- Solve the game by aligning the stamps with the trains printed on the ticket.
- Click the lever and enter the train.
- Click the table; collect the knife.
- Zoom into the bulletin board; collect the shovel and the portrait.
- Move ahead.
- Collect the bird.
- Zoom into the debris; use the knife to collect the horse.
- Collect the pot.
- Click the sill; select the shovel to uncover the chest.
- Move down once.
- Click the fire ladder 2 times.
- Zoom into the fan and insert the horse stick; collect the bell.
- Zoom into the door and attach the bell.
- Move into the doorway.
- Click the chicken; collect the feather.
- Zoom into the table and click the book; notice the pattern.
- Zoom into the vent and change the icons to reflect what was in the book.
- Collect the cocktail glass and the lollipops.
- Click the stool; collect the pipe.
- Zoom into the glasses and insert the cocktail glass to trigger a game.
- Solve the game by pouring the drinks into the matching glasses.
- Collect the bird.
- Zoom into the cake.
- Place the items into their silhouettes.
- Move down once.
- Click the sill and insert the bird into the chest.
- Collect the metals and the emerald.
- Zoom into the bird house and give the bird the emerald; collect the mold.
- Move down once and into the Restaurant.
- Zoom into the cake; place down the mold.
- Select the chocolate and place it into the pot and click the power button.
- Pour the melted chocolate into the molds.
- Click the molds and place the cut outs onto the cake.
- Insert the lollipops into the cake.
- Select the knife to cut a slice of cake.
- Move down once.
- Click the table.
- Place down the slice of cake; collect the key.
- Move ahead.
- Zoom into the gate; insert the key and click it twice.
- Move ahead.
General Information & Tips
Chapter One: The Motel
Chapter Two: Wings
Chapter Three: School Daze
Chapter Four: Where’s Brian
Chapter Five: Filling the Gap
Chapter Six: Puppet Time
Chapter Seven: Fire
Chapter Eight: The Shield
Chapter Nine: The Pier
Chapter Ten: Carter's House
Chapter Eleven: Tea Time
Chapter Twelve: Around the Park
Chapter Thirteen: Clowning Around
Chapter Fourteen: The End
Ask for help in the comments below!
Chapter One: The Motel
Chapter Two: Wings
Chapter Three: School Daze
Chapter Four: Where’s Brian
Chapter Five: Filling the Gap
Chapter Six: Puppet Time
Chapter Seven: Fire
Chapter Eight: The Shield
Chapter Nine: The Pier
Chapter Ten: Carter's House
Chapter Eleven: Tea Time
Chapter Twelve: Around the Park
Chapter Thirteen: Clowning Around
Chapter Fourteen: The End
Ask for help in the comments below!