Fear for Sale: The 13 Keys: Chapter One: The Entrance
Our Fear for Sale: The 13 Keys Walkthrough will guard your back as you prepare yourself to spend a night in Room 13 of the Hotel Berkeley. When things take a turn for the worst, and your world becomes transformed into something out of a nightmare, you'll be relieved to find our detailed game instructions, custom marked screenshots, and easy puzzle solutions won't abandon you as you search for answers in the haunted halls of the hotel.
- Speak to the woman.
- Zoom into the entrance.
- Read the newspaper and collect the fireman; place the fireman onto the hose encasement.
- Collect the fire hose and the lever and attach them onto the hydrant; click the lever.
- Collect the scale hanger.
- Select the hose to quench the flames; click the door.
- Move into the Hotel.
- Speak to the woman.
- Move upstairs.
- Click the fuse box 2x’s.
- Collect the left scale and the baby carriage.
- Move down once.
- Collect the valve and the hose.
- Collect the map.
- Insert the baby carriage to trigger a hidden objects area.
- Find the items.
- Collect the elastic headband and the leaf emblem.
- Move down once.
- Insert the valve and click it once to trigger a hidden objects area.
- Find the items.
- Select the arrow and place it into Cupid’s bow; collect the heart and place it into the groove to collect the mermaid.
- Place the mermaid into the groove; collect the valve.
- Place the valve onto the tap.
- Select the picture piece and place it with the other picture piece; collect the cross.
- Insert the cross into the first aid kit; collect the dart.
- Place the dart into the dart board; collect the gear and place it into the bird.
- Collect the mechanical woodpecker.
- Place the mechanical woodpecker; collect the broken leaf blower and click it 3x’s.
- Insert the elastic headband and the hose; collect the leaf blower.
- Insert the leaf emblem; collect the bundle and click it 4x’s.
- Collect the lock pick.
- Move to the Hallway.
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- Select the leaf blower to doorway.
- Insert the lock pick to trigger a mini game.
- Solve the game by guiding the ball through the maze.
- Use the following sequence to solve: A – C – D x2 – A x 2 – D x 2 – C – D x 2 – A – C – A – C – A - D x 2 – A x 2 - D
- Move into Room 13.
- Collect the photo half.
- Move down 2x’s.
- Collect the tile.
- Attach the photo half and click the photo; collect the window handle.
- Move to Room 13.
- Click the blinds and attach the window handle.
- Collect the light switch and place it onto the wall fixture.