Dark Dimensions: Homecoming: Chapter Five: The Grounds
Our Dark Dimensions: Homecoming Walkthrough is ready to guide your footsteps as you take a walk back to your past to the place where your parents disappeared years ago. Prepare yourself to face unspeakable challenges and face the truth of what really happened in Barton Mansion. When all hope seems lost, you know you can always turn to our trusted detailed game instructions, our custom marked screenshots, and our simple puzzle solutions to help you solve the mystery of this latest Dark Dimension.
- Collect the paper and click it open 4x’s.
- Collect the instructions and 1 /3 darts.
- Zoom into the wagon; slide the bottom bar to the center, slide the center bar to the right and then slide it once more to the center.
- Click the hidden objects area.
- Find the items.
- Collect the hammer.
- Click the gate to trigger a mini game.
- Solve the game by arranging the tokens correctly.
- Use the following sequence to solve: F – D – F – E – H – G – C – E - H – F – G – C x 2 – B – C – E – H – A – G – C – E – H x 2 – A – C x 2 – G – C – E – A – B
- Move ahead into Martha’s Garden.
- Zoom into the gazebo and arrange the items correctly into the scene.
- Collect the nail artwork.
- Click the 4 bent from the nail artwork into the nails.
- Attempt to move to the right into the Mud Room.
- Move to the left to the Basement Entrance.
- Collect the planks.
- Read the note.
- Click the tree to trigger a mini game.
- Solve the game by guiding the eyes to the sockets.
- Use the following solution to solve: A x 3 – D x 2 – C – D x 3 – B – E x 2 – F – H – F x 2 – H x 2 – F x 2 - E
- Collect the paints.
- Move down once.
- Select the planks, nails and hammer to repair the stairs.
- Move right into the Mud Room.
- Click the boxes to trigger a mini game.
- Solve the game by selecting the color matched pairs.
- Collect the lock part and attach it onto the lock to trigger a mini game.
- Solve the game by selecting the matched pairs.
- Collect the ladder.
- Collect the booklet.
- Click the box.
- Read the note; collect the teapot and place it onto the table.
- Place the table settings into the correct silhouettes.
- Read the note.
- Collect the gloves and the clippers.
- Click the handle.
- Select Rocky to enter the doggy door.
- Move ahead to the Greenhouse and click the hidden objects area.
- Find the items.
- Collect the maze marble.
- Click the greenhouse.
- Place the gloves onto the plants to trigger a mini game.
- Solve the game by replanting the seedlings with the correct plant.
- Collect the seedling.
- Move to the Rear Gates and click the hidden objects area.
- Find the items.
- Collect the doll.
- Click the sewer lid to trigger a mini game.
- Solve the game by dragging the marble through the maze.
- Click the 3 valves.
- Place the ladder into the sewer and collect the bucket.
- Move ahead.
- Select the clippers to collect the rose; click the rose petals from the rose and place them into the mortar and pestle.
- Select the paints, the brush and the red paint and combine them together.
- Move to the left.
- Select the bucket to collect the bucket of water.
- Move to the Greenhouse and click the hidden objects area.
- Find the items.
- Collect 2 /3 darts.
- Place the paints with brush next to the gnome to trigger a mini game.
- Solve the game by combining the paints and painting the gnome correctly.
- Collect the lantern and click it open.
- Select the matches to ignite the lantern.
- Select the bucket of water to pour into the jar; collect the pronged jewel.
- Click the opening in the floor; insert the pronged jewel to trigger a mini game.
- Solve the game by arranging the marbles correctly.
- Use the following solution: D – C – A – C – D – C – A – B x 3 – D
- Collect 1 /2 mansion tiles.
- Move to the Basement Entrance.
- Select the lit lantern to illuminate the cove.
- Select Rocky to collect 2 / 2 mansion tiles.
- Click the door and insert the 2 mansion tiles to trigger a mini game.
- Solve the game by switching the ring parts to complete the image.
- Move ahead into the Utility Hall.